University of Colorado at Colorado Springs (UCCS)
Fall 2007 - Spring 2011
Bachelor of Innovation: Game Design & Development
Cross Core: Communication
The Game Design and Development program was my entry into the world of software development. This unique (and brand-new) program was created as a cross-discipline between tech and entrepeneurship so students could learn how to start a business, or at the very least have a firm understanding of all the roles and stakeholder perspectives at play in a tech organization.
Classes were split equally between coding and business. The brainchild of this program Terry Boult, also created custom courses focusing on innovation and how to differentiate yourself in a crowded market. In one of these Innovation classes we even founded a company, GnomeSpray Games. The computer science classes were heavily geared towards game development (mainly C#), as a practical and fun way to teach software engineering. The instructions made perfect sense to my visual-heavy learning style, and it unveiled doors I never new existed to the world of front-end software design.